Gongjin's Campaign Memorials
Gongjin's Campaign Memorials

Romance of the Three Kingdoms XIII (Sangokushi 13 三國志13) is the 13th installment in Tecmo Koei's long-standing Romance of the Three Kingdoms series, following 2012's Romance of the Three Kingdoms XII. This installment celebrates the 30th anniversary of the series.

The English version was released on 5 July in the USA and 8 July in Europe.

Product description[]

Based on the Romance of the Three Kingdoms novel, Romance of the Three Kingdoms XIII has been developed in celebration of the franchise's 30th anniversary. The game uses the tale of a collapsing dynasty and the power-hungry emerging factions to set a complex chessboard on which players can follow and influence the fateful events leading to the unification of 2nd century China.

Fans of strategy games will find this exceptionally detailed title to be a challenging and rewarding blend of deep strategy and historically accurate warfare, regardless of their familiarity with the rich story of the Three Kingdoms era of Chinese history. Cities can be built and developed; alliances can be fostered or broken; armies can be mustered and deployed. Romance of the Three Kingdoms XIII prides itself on offering a wide selection of options for conflict resolution, the most impressive of which are the armies. A wide variety of army units can be recruited and trained, including foot soldiers, cavalry, artillery, and navy, while special care has been taken to incorporate diplomacy and personal relationships, giving the player an extra incentive to build a stable and loyal network of friends and allies.

Sun Quan versus Huang Zu

This comprehensive and exceptionally detailed strategy title features two compelling gameplay experiences: the Campaign mode, which stays true to the most profound of strategy games by allowing players the freedom to choose a starting year and customize the board to their liking before attempting to beat the game, and the Hero mode, which acts an in-depth tutorial, closely following historical events while teaching players all of the game's mechanics. In Hero mode, players familiar with characters from the Romance of the Three Kingdoms series can also enjoy an alternative way to relive the exciting lives and adventures of those heroes before proceeding to leave their own mark on history!

In Romance of the Three Kingdoms XIII players have near endless customisation choices, as they can take on the mantle of one of 700 historical characters (including such fan- favourites as Zhao Yun, Liu Bei, Cao Cao and more), or create their own unique character and try to climb the proverbial leadership ladder.


The game features two main modes:

  • Hero Mode

    Hero Mode

  • Main

The Hero Mode tells the story of the Three Kingdoms through several short battles and events, whith its first half serving as a tutorial. After that, the Hero Mode takes more of a fixed scenario/challenge approach. The Main mode traditionally offers a set of scenarios which you can pick to play. The main aim of the game is to stabilize your territory, gain more officers, conquer more territory, and ultimately unify the land, under the flag of Han, Wei, Wu, Shu, Zhong, Jin, or another force.

To achieve this, the game offers very menu driven gameplay with several options and sub-options to increase your territory domestically and militarilly. If you wish to improve your territory domestically, you can do so by appointing yourself or one of your men to the tasks Commerce, Farming and Culture. Commerce gives gold, which can be used to pay your officers. Farming feeds your men. Culture attracts people. To improve militarilly, you can try to Hire new officers, Train new Spear-, Horse- or Bowmen, or Patrol. Patrolling increases Fealty, which results in attracting more men to your cause.

These options are just a rather small percentage of all the options available in the game. At first it may seem as if the game offers a very deep micro-managing system, however after having played the game for several hours the game felt rather shallow to me. A good city needs to excel in all domestic and military options, not just few. There is no real point in having a city focus primarily on Farming, and another on Commerce, for example. You're best of having all of them upgrade Commerce, Farming and Culture.

Sima Yan, the son of Sima... Shao?

On a sidenote: another thing I noticed was that the translation of the game is inconsistent and contains quite some errors. I've seen the city Chang'an also written as Changan and Chang An. Usually the cutscenes uses Chang An (or Yan Jin, Le An, etc), whereas in game you'll see Changan (and Yanjin, Lean, etc). It's as if different translation teams were used for the cutscenes and the ingame sections. Furthermore, the founder of Jin, Sima Yan, is now a son of Sima Shao, and no longer a son of Sima Zhao, and Sima Shi is no longer the first son of Sima Yi, but is now the first son of Sima Hui, "Water Mirror". Pretty silly translation errors.


Battles in Romance of the Three Kingdoms XIII are quite like those in its predecessor.

Shu versus Wei in an AI controlled battle.

When your character encounters an enemy force you can choose to take control of the battle. If you decide not to, the AI will decide the outcome. If you choose to take control of the battle, you will leave the world map and enter a more detailed battle map. How it looks depends on where you encounter your opponent; on the ourskirts, near a city, in a forest, on water, et cetera.

Naval battles are pretty straightforward. The surroundings don't offer much for strategy.


  • Yellow Turban Rebellion

    Lu Xun using a Fire Technique

  • Anti Dong Zhuo Coalition
  • Warlords
  • The Battle of Guandu
  • The Three Visits
  • Yi Subjugation
  • bonus scenario


Trophy/Achievement Trophy type Description
Master of the Three Kingdoms Platinum Achieved all records.
Opener of Ages Gold Cleared all scenarios of the main game.
Witness of History Gold Viewed all the history events.
Cleared Yellow Turban Rebellion Silver Cleared the scenario "Yellow Turban Rebellion."
Cleared Anti Dong Zhuo Coalition Silver Cleared the scenario "Anti Dong Zhuo Coalition."
Cleared Warlords Silver Cleared the scenario "Warlords."
Cleared the Battle of Guandu Silver Cleared the scenario "The Battle of Guandu."
Cleared the Three Visits Silver Cleared the scenario "The Three Visits."
Cleared Yi Subjugation Silver Cleared the scenario "Yi Subjugation."
Warriors Past and Present Silver Won 100 duels.
The Greatest Orator Silver Won 100 debates.
Masterpiece collector Silver Carry 50 Specialities in one turn of play.
The Path of the Conqueror Silver Cleared all stages of the Hero Mode.
The Way of Advancement Silver Advanced from a free officer to 1st Rank.
True Leadership Silver Achieved a Clan Mission at "Very Difficult" as a Ruler.
Competent Viceroy Silver Achieved a Province Mission at "Very Difficult" as a Viceroy.
Good Governor Silver Achieved a City Mission at "Very Difficult" as a Governor.
Scenario Cleared Bronze Cleared a scenario for the first time.
Testimony of a Warrior Bronze Won a Duel for the first time.
First Step to Debating Bronze Won a Debate for the first time.
The Path of the Warrior Bronze Cleared a stage in the Hero Mode for the first time.
Forged Bonds Bronze Created a Bond for the first time.
Testimony of Friendship Bronze Obtained an Invitation for the first time.
The First Assignment Bronze Completed a mission for the first time.
#1 Deeds Bronze Achieved the first place in deeds for the first time.
To Lead the Charge Bronze Achieved First Strike honors for the first time.
#1 Achievements Bronze Achieved highest honors for short term force merit for the first time.
Signs of Friendship Bronze Gave a Gift for the first time.
Absolute Trust Bronze Appointed as a Viceroy for the first time.
One Well Trusted Bronze Appointed as a Governor for the first time.
Testimony of Trust Bronze Appointed as a Minister for the first time.
An Offering of Thanks Bronze Induced another officer into the "Gratitude" state for the first time.
Making Friends Bronze Induced another officer into the "Interest" state for the first time.
To Treat with Awe Bronze Induced another officer into the "Respect" state for the first time.
Charmer Bronze Induced another officer into the "Charmed" state for the first time.
Matchless Strategist Bronze Successfully completed "Spy" mission as an agent for the first time.
Peerless Negotiator Bronze Successfully created "Alliance" as an agent for the first time.
Superior Negotiator Bronze Successfully completed "Placate" as an agent for the first time.
Negotiating Basics Bronze Successfully completed "Endorse" as an agent for the first time.
Officer Collection Bronze Collected over 50 people in the Officer List.
Witness to the Birth of Heroes Bronze Viewed the "Battle of Hulao Gate."
Witness to the Final Battle Bronze Viewed the "Deadlock at Guandu."
Witness to Chibi Bronze Viewed the "The Battle of Chibi."

Downloadable content[]

Fame and Strategy Expansion Pack[]

coming soon

List of specialties[]

View the complete list HERE.

Selection of character portraits[]

More portraits are stored HERE.

Romance of the Three Kingdoms XIII re-uses many of the portraits used in Romance of the Three Kingdoms XII (which you can find here). Mainly the more prominent people were given new portraits. Some even have multiple portraits, for example Liu Bei, who has a portrait in which he appears young, another one in which he appears old, another one where he wears a mianguan (emperor's headwear), et cetera.


External links[]